Know ATS Score
CV/Résumé Score
  • Expertini Resume Scoring: Our Semantic Matching Algorithm evaluates your CV/Résumé before you apply for this job role: 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote).
Singapore Jobs Expertini

Urgent! 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) Job Opening In Singapore, Singapore – Now Hiring Avomind

3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote)



Job description

3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote)
Preferable Location(s):Selangor, Malaysia | Kuala Lumpur, Malaysia | Kuala Selangor, Malaysia | Singapore, Singapore | Jakarta, Indonesia | Lahore, Pakistan | Lahore, Pakistan | Islamabad, Pakistan | Bengaluru, India | Bengaluru, India | Delhi, India | New Delhi, India | Hyderabad, India | Hyderabad, Pakistan | Bangkok, Thailand | Ho Chi Minh City, Viet Nam | Hanoi, Viet Nam | Manila, Philippines | Bandung, Indonesia
Our client is a games development studio founded in 2008 - Malaysia.

They are a tech focused studio with both internal IP(s) and external co-development projects.

They build games over multiple platforms, primarily focused on PC (Unreal Engine).

Their flagship IP Eximius : Seize the Frontline is a full serviced multiplayer 5v5 FPS/RTS hybrid squad based combat game, launched 2021 on both Steam, then the Epic Games Store.

They provide full cycle, co-development, consulting, and virtual production support to our external partners.

Today they are a team of forty-five full-time internal developers and growing.


Their commitment to creating great games remains passionately strong, combined with their culture of ensuring their people come first.

Through innovation and integrity, they are poised to be the leading force in the games industry within the region.


The Role:
Our client is on the lookout for great full-time talents in Real-Time 3D Character Art development to join our ever growing development team.

You will have the opportunity to collaborate with our core team in producing consistently believable, stylistically accurate, platform and engine optimized 3D characters in our many internal and external projects.


Role Descriptions:
Work alongside our team and project stakeholders in constructing visually accurate and appealing assets, in-lined with the project’s visual direction, be it organic, hard surfaced, or hybrid type characters and creatures, within technical specifications while meeting calendar and milestone demands.


Develop convincing characters, utilizing strong art fundamentals, knowledge across multiple disciplines and software in constructing all manner of characters, creatures, animals, robots, etc.

accurately, with respect to the project’s concept designs, while maintaining its technical constraints and boundaries.


Work closely with multiple disciplines, in designing, planning and ascertaining accurate production estimates, to identify any potential pitfalls during development.

To ensure delivery of a virtually believable character, to invoke an emotional response from our players.


Team and Personal Responsibilities
Good interpersonal, communication, and collaborative skills, is able to effectively liaise over various disciplines, and stakeholders across different project and approval stages.


Experienced, or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.


Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.


Skill Descriptions:
Core Requirements:
Experience in 3D Software (Pixologic ZBrush, Autodesk Maya, 3ds Max, Blender, etc.)
Experience in 2D Software (Adobe Photoshop, Substance Painter, Designer etc.)
Experience with Unreal Engine 4, and or 5.


Experience in Version Control Software (SVN, Git, Perforce, etc.).


Experience in Game Art Asset Pipeline (High-Poly, Low-Poly, Baking, etc.)
Experience in Traditional and or Agile work environments and methodologies.


Good observational skills when replicating 2D concepts and designs into 3D assets.


Ability to understand complex multi-state design(s) for assets needing animation.


Ability to self assess, profile, improve, and optimize 3D assets in-game.


Knowledgeable in a typical game development cycle.


Is Proficient in English, verbal and written.


Supplementary Skills:
Experience in Cloth Simulation, and or Sculpting.


Experience in Character Prop Development (Weapon, Armor, Skins, etc.).


Experience in PBR (Physically Based Rendering) Texture Workflows.


Experience in Stylized / Hand Painted Development.


Experience in Unreal Material development and integration.


Experience in in-game Asset Management.


Good observational skills in body mechanics and industrial design.


Experience in various hardware and platforms (Mobile, Console, PC, etc.).


Experience in Modular Pipeline Development.


Experience in In-Game Post Processing tools (Unreal Engine).


Experience in in-game Lighting Development.


Flexible Working Hours
AIA Health Insurance (with panel of doctors)
Transparent Career Development pathways
14 Days Annual Leave + 2 Days Year on Year (capped at 24 days)
Remote/Hybrid Working Option
Relocation Assistance & Visa Sponsorship
#J-18808-Ljbffr


Required Skill Profession

Other General



Your Complete Job Search Toolkit

✨ Smart • Intelligent • Private • Secure

Start Using Our Tools

Join thousands of professionals who've advanced their careers with our platform

Rate or Report This Job
If you feel this job is inaccurate or spam kindly report to us using below form.
Please Note: This is NOT a job application form.


    Unlock Your 3D Character Potential: Insight & Career Growth Guide


  • Real-time 3D Character Jobs Trends in Singapore, Singapore (Graphical Representation)

    Explore profound insights with Expertini's real-time, in-depth analysis, showcased through the graph below. This graph displays the job market trends for 3D Character in Singapore, Singapore using a bar chart to represent the number of jobs available and a trend line to illustrate the trend over time. Specifically, the graph shows 260 jobs in Singapore and 228 jobs in Singapore. This comprehensive analysis highlights market share and opportunities for professionals in 3D Character roles. These dynamic trends provide a better understanding of the job market landscape in these regions.

  • Are You Looking for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) Job?

    Great news! is currently hiring and seeking a 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) to join their team. Feel free to download the job details.

    Wait no longer! Are you also interested in exploring similar jobs? Search now: .

  • The Work Culture

    An organization's rules and standards set how people should be treated in the office and how different situations should be handled. The work culture at Avomind adheres to the cultural norms as outlined by Expertini.

    The fundamental ethical values are:
    • 1. Independence
    • 2. Loyalty
    • 3. Impartiality
    • 4. Integrity
    • 5. Accountability
    • 6. Respect for human rights
    • 7. Obeying Singapore laws and regulations
  • What Is the Average Salary Range for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) Positions?

    The average salary range for a varies, but the pay scale is rated "Standard" in Singapore. Salary levels may vary depending on your industry, experience, and skills. It's essential to research and negotiate effectively. We advise reading the full job specification before proceeding with the application to understand the salary package.

  • What Are the Key Qualifications for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote)?

    Key qualifications for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) typically include Other General and a list of qualifications and expertise as mentioned in the job specification. Be sure to check the specific job listing for detailed requirements and qualifications.

  • How Can I Improve My Chances of Getting Hired for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote)?

    To improve your chances of getting hired for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote), consider enhancing your skills. Check your CV/Résumé Score with our free Tool. We have an in-built Resume Scoring tool that gives you the matching score for each job based on your CV/Résumé once it is uploaded. This can help you align your CV/Résumé according to the job requirements and enhance your skills if needed.

  • Interview Tips for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) Job Success
    Avomind interview tips for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote)

    Here are some tips to help you prepare for and ace your job interview:

    Before the Interview:
    • Research: Learn about the Avomind's mission, values, products, and the specific job requirements and get further information about
    • Other Openings
    • Practice: Prepare answers to common interview questions and rehearse using the STAR method (Situation, Task, Action, Result) to showcase your skills and experiences.
    • Dress Professionally: Choose attire appropriate for the company culture.
    • Prepare Questions: Show your interest by having thoughtful questions for the interviewer.
    • Plan Your Commute: Allow ample time to arrive on time and avoid feeling rushed.
    During the Interview:
    • Be Punctual: Arrive on time to demonstrate professionalism and respect.
    • Make a Great First Impression: Greet the interviewer with a handshake, smile, and eye contact.
    • Confidence and Enthusiasm: Project a positive attitude and show your genuine interest in the opportunity.
    • Answer Thoughtfully: Listen carefully, take a moment to formulate clear and concise responses. Highlight relevant skills and experiences using the STAR method.
    • Ask Prepared Questions: Demonstrate curiosity and engagement with the role and company.
    • Follow Up: Send a thank-you email to the interviewer within 24 hours.
    Additional Tips:
    • Be Yourself: Let your personality shine through while maintaining professionalism.
    • Be Honest: Don't exaggerate your skills or experience.
    • Be Positive: Focus on your strengths and accomplishments.
    • Body Language: Maintain good posture, avoid fidgeting, and make eye contact.
    • Turn Off Phone: Avoid distractions during the interview.
    Final Thought:

    To prepare for your 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) interview at Avomind, research the company, understand the job requirements, and practice common interview questions.

    Highlight your leadership skills, achievements, and strategic thinking abilities. Be prepared to discuss your experience with HR, including your approach to meeting targets as a team player. Additionally, review the Avomind's products or services and be prepared to discuss how you can contribute to their success.

    By following these tips, you can increase your chances of making a positive impression and landing the job!

  • How to Set Up Job Alerts for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) Positions

    Setting up job alerts for 3D Character Artist (Junior | Intermediate | Senior | Principal | Lead) (Remote) is easy with Singapore Jobs Expertini. Simply visit our job alerts page here, enter your preferred job title and location, and choose how often you want to receive notifications. You'll get the latest job openings sent directly to your email for FREE!