As a Mobile Game Designer you will assist the Lead designer in documenting game mechanics/features as well as shaping player experience, planning content, and balancing player progression.
You will be collaborating with a strong cross-disciplinary team to actively create a breakthrough game that will solidify our foothold in the industry.
We are looking for someone with a strong drive to establish themselves, passionate, self-driven and ready to learn.
Someone that is willing to be actively involved in shaping a game from Production through Live Operations and beyond.
Responsibilities
Create design documentation, and functional specs to communicate a design feature/mechanic for the game.
Create and verify the mathematical formula required in the game.
Required Qualifications
Strong foundation in mathematics.
Proficient in level balancing.
Diploma/Degree related to mathematics, psychology, or game design/game development discipline.
1 to 5 years of relevant game design background.
Experienced in level balancing for more than one game.
Comprehensive knowledge of game design principles, mechanics, game psychology, game UX, and interest in the mobile social gaming industry.
Good Communication skills both in terms of documentation (Documenting Gameplay, Creating Mock-ups) as well as in expression (Presenting ideas, articulating design to others)
Desired qualifications but not required
Experience in Math and Economy Game Balancing and Calculations
Experience in UX design
Experience in Mobile Gaming trends (Sovereign, Simulation games as well as RPG games)
Experience in Mobile Game Industry and pipeline
Understanding of the Free-to-Play Mobile game monetization model.
Some Analytics experience (etc: GA, Firebase)