DSTA's Modelling & Simulation group is looking for software engineers interested in developing simulation applications in the military domain to support different areas of use cases such as scenario-based system integration lab, concept experimentation and AI & robotics verification and validation.
What can the team offer you?
Our Team: You will join a multi-disciplinary team of developers, architects and product managers who are passionate about creating meaningful and impactful simulation systems.
It's a place where you can solve diverse, complex challenges, alongside thoughtful, intelligent individuals who lead with curiosity, empathy, and optimism.
Career Opportunities: We work on different projects, ranging from experimentations to operational system development in different domains spanning across Air, Land and Sea systems.
You will also have the flexibility and whitespace to work on exciting side projects and hone your skillsets in different technical areas like artificial intelligence and Internet of Things (IoT) other than modelling and simulation.
At times, you will have the chance to share at brown bag sessions and townhalls, as well as collaborate with worldwide leading research institutes and industry commercial partners.
Professional Development: There are numerous opportunities to grow and excel professionally in your career with us.
From your first day with us, your onboarding experience includes mentorship, buddy system and technical courses to build your competencies and connect with colleagues on a personal level.
On top of that, we work with DSTA's in-house Academy to curate courses taught by both industry professionals as well as in-house lecturers.
Culture: We encourage our community to bring their whole selves to work, respect the need for work-life balance and allow for autonomy in the software development process and your career.
Once here you will
Minimum qualifications
· Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering or related fields.
Relevant experience and mindset
o User Interface
o Game Engines (e.g. Unreal, Unity, etc.)
o Graphics, Visuals and 3D Content Creation (e.g. Blender, Maya, or any other 3D modelling software)
o Physics Modelling
o Behaviour Modelling (e.g. AI and navigation)
o Networking Protocols
It would be a bonus if you have
Application Instructions
If this sounds like the right environment for you to grow and thrive, then we are looking forward to getting to know you
To apply, please submit your resume and cover letter.
0 ~ 1 years
Full-Time
Bachelor's degree or equivalent
Standard Hours
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