Responsibilities
1.
responsible for R&D process design and tool support for large UnrealEngine projects;
responsible for solution design and workflow support for integrated production of UnrealEngine projects;
responsible for in-depth performance analysis and custom tuning of UnrealEngine projects;
responsible for energy efficiency analysis and tool automation support for all aspects of UnrealEngine projects;
responsible for standardized management of UnrealEngine project art assets and resource Design and implementation of packaging solutions.
Requirements
1.
proficient in C++, familiar with python, lua or other scripting languages;
familiar with the principles and practical use of SVN, Git, P4 and other asset management solutions;
familiar with the production process and resource management of large project art assets;
familiar with the workflow and development process of large game development;
familiar with the performance debugging, analysis and optimization of mobile games
experience in UnrealEngine-based project optimization is preferred;
experience in UnrealEngine-based project tool development is preferred;
excellent learning ability, good at communication, and love the game business.