Intro
As a Software Engineer (C++ / C#), you will be a critical team member and fully responsible for developing graphics components for our products.
In this role, you will work closely with product managers, UI-UX designers and the R&D team to collaboratively solve real-world problems.
What will you do
Design, build and maintain efficient and reliable software modules for Screening Eagle software productsDevelop tools for real-time interactive 3D graphics applicationsAssist other team members to implement next generation NDT solutionsCollaborate with team members to integrate the components to desktop, mobile and web platforms end products What do we expect
BA/MA/MS/PhD degree in Computer Science, Computer Graphics, or strong experience in 3D Games / 3D experiencesProficiency in C++11 and aboveProficiency in C# and UnityGood understanding of software design patternsGood knowledge of data structures and algorithms for OOPGood understanding of memory management in non-garbage collected environmentsFamiliar with memory and CPU usage optimizationFamiliar with 3D graphics pipelines and optimization techniquesSolid linear algebra knowledgeExperience in developing for and integrating third party software on desktop and web tech stacks