Intro
As a Software Engineer (C++ / C#), you will be a critical team member and fully responsible for developing graphics components for our products.
In this role, you will work closely with product managers, UI-UX designers and the R&D team to collaboratively solve real-world problems.
What will you do
Design, build and maintain efficient and reliable software modules for Screening Eagle software products
Develop tools for real-time interactive 3D graphics applications
Assist other team members to implement next generation NDT solutions
Collaborate with team members to integrate the components to desktop, mobile and web platforms end products
What do we expect
BA/MA/MS/PhD degree in Computer Science, Computer Graphics, or strong experience in 3D Games / 3D experiences
Proficiency in C++11 and above
Proficiency in C# and Unity
Good understanding of software design patterns
Good knowledge of data structures and algorithms for OOP
Good understanding of memory management in non-garbage collected environments
Familiar with memory and CPU usage optimization
Familiar with 3D graphics pipelines and optimization techniques
Solid linear algebra knowledge
Experience in developing for and integrating third party software on desktop and web tech stacks
Our offer
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