Responsibilities:
Design, edit, and implement sound effects for a wide range of game content (e.g. cosmetics, skin lines, personalization content), using industry-standard tools and techniquesExecute the creative direction defined by the Audio Lead & Art Director, maintaining alignment across style, quality, and gameplay clarityCollaborate with external vendors to ensure high-quality asset delivery, providing feedback, aligning on creative goals, and supporting iteration cyclesSupport internal audio reviews and playtests, showcasing vendor work and refining your own content through daily feedback to meet Riot’s quality barCoordinate VO session logistics, including scheduling, file preparation, asset handoff, and alignment with brand or toneUse Wwise, game engines, and internal tools to prepare, test, and validate in-game assetsWork cross-functionally with teams, video, and music to ensure thematic and audio consistency across features and touchpointsContribute to pipeline clarity, helping improve process efficiency through documentation and cross-discipline communication Required Qualifications:
3 years experience in sound design for games or interactive mediaA portfolio or reel showcasing clean, creative, and stylized sound designFamiliarity with tools like Reaper, Pro Tools, Izotope, Waves, or similar pluginsHands-on experience with audio middleware (e.g., Wwise, FMOD) and game engines (Unreal, Unity, etc.)Comfortable working within a creative vision and managing your own tasks from start to finishStrong communication and collaboration skills, able to give and receive feedback clearlyAble to stay flexible, adapt to change, and deliver high-quality work in a production environment Desired Qualifications:
Experience supporting live service games or cosmetic-driven pipelinesFamiliarity with Teamfight Tactics or the League of Legends IPExperience working with voice-over sessions or localization pipelinesBackground in working across multiple time zones or in cross-cultural vendor environmentsFamiliarity with scripting languages (e.g., Lua) or audio tools development is a plus When submitting your application, please include a portfolio showcasing your past work.
Don’t forget to include a resume and cover letter.
We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.