- Expertini Resume Scoring: Our Semantic Matching Algorithm evaluates your CV/Résumé before you apply for this job role: Staff Software Engineer (Generalist) Teamfight Tactics Software Engineering Group Development[...].
Urgent! Staff Software Engineer (Generalist) - Teamfight Tactics Software Engineering Group Development[...] Job Opening In Singapore, Singapore – Now Hiring Riot Games
Staff Software Engineer (Generalist) - Teamfight Tactics
Job Id: REQ-
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games.
In 2009, Riot released its debut title League of Legends to critical and player acclaim.
As the most played PC game in the world, over 100 million play every month.
Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two.
We promise to return the favor.
Like us, you take play seriously; you’re passionate about games.
We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.
As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a
StaffSoftware Engineer (Generalist)
in the Teamfight Tactics team, you will design, develop, and maintain systems that bridge backend services and client-facing experiences.
You will play a key role in building scalable services and intuitive, performant user interfaces that reach millions of players worldwide.
You will work as part of a multidisciplinary team composed of engineers, designers, artists, and producers to ensure smooth and high-quality delivery of features across platforms.
Responsibilities:
Technical Design & Implementation:
Lead and contribute to the design, implementation, and maintenance of fullstack systems, ensuring scalability, maintainability, and quality.
Cross-Discipline Collaboration:
Partner closely with designers, artists, and producers to translate product goals into technical solutions that delight players.
Cross-Studio Collaboration:
Work effectively with Rioters across time zones and studios to align on goals, share technical context, and deliver cohesive player experiences.
Foster clear communication, proactive alignment, and mutual accountability across remote teams.
Frontend Development:
Build and optimize UI systems and tools that improve player experiences and empower content creators.
Backend Development:
Develop and maintain performant, reliable, and scalable backend services using technologies such as Java, Spring Boot, or equivalent frameworks.
Architecture & Quality:
Contribute to technical discussions and architectural decisions to ensure code quality, long-term maintainability, and performance.
Mentorship & Engineering Culture:
Provide technical mentorship to other engineers, promoting a culture of learning, best practices, and engineering excellence.
Required Qualifications:
7+ years of professional software development experience
Demonstrated experience delivering and maintaining fullstack systems
Strong proficiency in Java, C++, or C#, and experience with frontend frameworks
Experience architecting and building scalable backend systems, ideally using Java/Spring or equivalent technologies
Familiarity with modern UI design patterns (MVC, MVVM, MVP) and integration with backend APIs
Experience shipping large-scale applications and/or games across multiple platforms
Proven track record collaborating with cross-functional partners across disciplines
Product sense, pragmatism, and player empathy in making technical decisions
BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Quali fi cations:
Familiarity with Team fi ght Tactics
Experience using Unreal Engine or other game engines
For this role, you'll fi nd success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
We will be looking at your past studies, experience, and your personal relationship with games.
If you embody player empathy and care about players' experiences, this could be your role!
Full relocation support
Full health insurance for you, your spouse and children
Open paid time off
Retirement bene fi ts with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-pro fi ts
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Unlock Your Staff Software Potential: Insight & Career Growth Guide
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Great news! Riot Games is currently hiring and seeking a Staff Software Engineer (Generalist) Teamfight Tactics Software Engineering Group Development[...] to join their team. Feel free to download the job details.
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An organization's rules and standards set how people should be treated in the office and how different situations should be handled. The work culture at Riot Games adheres to the cultural norms as outlined by Expertini.
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Before the Interview:To prepare for your Staff Software Engineer (Generalist) Teamfight Tactics Software Engineering Group Development[...] interview at Riot Games, research the company, understand the job requirements, and practice common interview questions.
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